Xenoblade Chronicles 2 Review

 

There’s never a bad time for a JRPG, and now that the Switch has its first flagship one, how does it stack up?  Pretty good.  Xenoblade Chronicles 2 is a fun time, and a wonderful game for the Switch.  It has a great art style, a really fun and intuitive battle system, and some surprisingly good voice acting.  All in all it ticks almost all of the boxes you’d expect from a JRPG.  A slow burn story that becomes ridiculous, absurdly large swords, some magic stuff, and sentient gopher who happens to be a pervert.  There are some drawbacks.  There’s no map.  There is no map in this game.  It’s infuriating.  On top of that, the UI is really clunky and poorly designed, and overall the game just lacks some polish.  Some of it feels like it should have been fleshed out more.  I think it really could have benefited from another 4-6 months in the oven.  In any case, it’s a very fun JRPG, and a solid Switch buy if you care about those kinds of things.   Let me know what you thought of Xenoblade Chronicles 2 in the comments.

Justin

Justin should probably be in class right now. @JerstinRob

3 thoughts on “Xenoblade Chronicles 2 Review

  • 12/21/2017 at 2:07 pm
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    Did you play the original? Do you think this compares very well? I’ve only gotten a few hours in, but Xenoblade chronicles is one of my favourites, ever.

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    • 12/21/2017 at 2:25 pm
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      I only played about 10 hours of the original, but I definitely like this one more. Just the ability to play it portably makes it better than most JRPGs to me.

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      • 12/21/2017 at 2:33 pm
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        That’s pretty promising then, I am excited to sink my teeth into it. If the portability was a major issue, perhaps you could hunt down the N3DS port of Xenoblade? It’s really worth a playthrough in my opinion.

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